Spacewreck Modular Environment Assets

0/5

Tomas

Andres

This internal project involved creating a modular environment in Blender, Substance Painter, Unreal and Unity. All concepts, assets, creative direction, sound, characters and level build were done by the MLC team from scratch. Scroll to see some of the concepts too! Tomas worked on the concepts, Andres on the 3d.

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Spacewreck_Logo
Spacewreck Modular Environment Assets
5th April 2021
Client: Spacewreck

This internal project involved creating a modular environment in Blender, Substance Painter, Unreal and Unity. All concepts, assets, creative direction, sound, characters and level build were done by the MLC team from scratch. Scroll to see some of the concepts too! Tomas worked on the concepts, Andres on the 3d.

0/5
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