Spacewreck Character

0/5

Andres

Max

Ludmila

After creating the character concepts for Spacewreck, we created the model in Zbrush and Blender, retopology in Topogun and baked and textured in Substance Painter. The full model was completed in a week approx. We also helped with their level build which you can find here.

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Final Work

Process

Spacewreck_Logo
Spacewreck Character
5th April 2021
Client: Spacewreck

After creating the character concepts for Spacewreck, we created the model in Zbrush and Blender, retopology in Topogun and baked and textured in Substance Painter. The full model was completed in a week approx. We also helped with their level build which you can find here.

0/5
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