Expedition Zero 3D Characters

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Andres

Ludmila

Ricardo

A selection of characters modeled for Expedition Zero in Zbrush, retopo’d in Topogun and baking and texturing in Substance Painter. The clothes were done in Marvelous designer and later in Zbrush, retopo’d with Zremesher and baking and texturing in Substance Painter. The models were done in around 3 days each, including the clothing and base models. Check out their game here!

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Final Work

The Process

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Expedition Zero 3D Characters
2nd November 2020
Client: Enigmatic Machines

A selection of characters modeled for Expedition Zero in Zbrush, retopo’d in Topogun and baking and texturing in Substance Painter. The clothes were done in Marvelous designer and later in Zbrush, retopo’d with Zremesher and baking and texturing in Substance Painter. The models were done in around 3 days each, including the clothing and base models. Check out their game here!

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